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To browse Academia. Log in with Facebook Log in with Google. Remember me on this computer. Enter the email address you signed up with and we'll email you a reset link. Need an account? Click here to sign up. Download Free PDF. PDF Pack. Peachpit Press is a division of Pearson Education. No part of this book may be reproduced or transmitted in any form by any means, electronic, mechani- cal, photocopying, recording, or otherwise, without the prior written permission of the publisher.

For information on getting permission for reprints and excerpts, contact permissions peachpit. For more on Distant Cousins, visit www. All rights reserved. Available on iTunes. For more on Televisor, visit www. The projects and footage supplied with this book may only be used for educational purposes in association with the lessons included.

Any other use, including but not limited to incorporating footage into another project, duplicating or distributing footage, is expressly forbidden and requires explicit permission from the copyright holders listed above.

While every precaution has been taken in the preparation of the book, neither the author nor Peachpit Press shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the instructions contained in this book or by the computer software and hardware products described in it.

Trademarks Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and Peachpit was aware of a trademark claim, the designations appear as requested by the owner of the trademark. All other product names and services identified throughout this book are used in editorial fashion only and for the benefit of such companies with no intention of infringement of the trademark.

No such use, or the use of any trade name, is intended to convey endorsement or other affiliation with this book. This book is a comprehensive introduction to professional music produc- tion with Logic Pro X. It uses real-world music and hands-on exercises to teach you how to record, edit, arrange, mix, produce, and polish audio and MIDI files in a professional workflow. Each lesson in this book is designed to support the concepts learned in the preceding lesson, and first-time readers should go through the book from start to finish.

However each lesson is self-contained, so when you need to review a topic, you can quickly jump to any lesson. The book is designed to guide you through the music production process as it teaches Logic. The lessons are organized into four sections.

Lesson 1 starts you out with an overview of the entire process. Lessons 2 and 3 dive deeper into typical situations you may encounter when recording from microphones or other audio sources.

Lessons 4—6: Working with Virtual Instruments Lesson 4 describes how to produce a virtual drummer performance using the new Drummer and Drum Kit Designer features. You will choose the right drummer for the project, swap a drum kit with the kit of another drummer, edit the patterns, change which kit elements the drummer plays, shape an interpretation, and precisely control where fills are placed.

Lessons 5 and 6 immerse you in using software instruments. Varispeed will allow you to work with your project at differ- ent tempos. Make sure that you know how to use the mouse and standard menus and commands; and also how to open, save, and close files. If you need to review these techniques, see the printed or online documentation included with your system.

If you have not yet installed Logic, you may purchase it from the App Store. When your purchase is completed, Logic Pro X will automatically be installed on your hard drive. All the instructions and descriptions in this book assume that you installed Logic Pro X on a Mac without any legacy Logic media, and that you downloaded all the additional media except for the Legacy and Compatibility content.

An alert then offers to download additional media content. Depending on the speed of your Internet connection, the download process may take several hours. After you save the files to your hard disk, each les- son will instruct you in their use.

When you have the code: 1 Go to www. Logic Pro X Files contains two subfolders, Lessons and Media, that contain the work- ing files for this course. Make sure you keep these two folders together in the Logic Pro X Files folder on your hard disk.

If you do so, your Mac should be able to main- tain the original links between the lessons and media files. At the beginning of Lesson 1, you will be instructed how to show advanced tools and select all additional options. If you have changed some of your Logic Pro X preferences, you may not realize the same results as described in the exercises.

Keep in mind, however, that when you initialize preferences, you lose your custom set- tings, and later you may want to reset your favorite preferences manually. A confirmation message appears. Your preferences are initialized to their default states. Using the U. Key Command Preset This book assumes that you are using the default initialized key command preset for a U. So, you may find that some of the key commands in your Logic installation do not function as they are described in this book.

A Save As dialog opens. Your custom shortcuts can now be recalled as any other key command preset. Your new preset appears at the bottom of the Presets sub-menu. An Open dialog appears. Logic will now respond to the key commands as described in this book. Screen Resolution Depending on your display resolution, some of the project files may appear different on your screen than they do in the book.

When using a low display resolution, you may also have to zoom or scroll more often than instructed in the book when performing some of the exercise steps. In some cases, you may have to temporarily resize or close an area of the Arrange window to complete an action in another area.

Developed by experts in the field and certified by Apple, the series is used by Apple Authorized Training Cen- ters worldwide and offers complete training in all Apple Pro products. The lessons are designed to let you learn at your own pace. For a complete list of Apple Pro Training Series books, see the ad at the back of this book or visit www. Upon completing the course material in this book, you can become a certified Apple Pro by taking the certification exam at an Apple Authorized Training Center.

Successful cer- tification as an Apple Pro gives you official recognition of your knowledge of Apple pro- fessional applications while allowing you to market yourself to employers and clients as a skilled, pro-level user of Apple products.

For those who prefer to learn in an instructor-led setting, Apple offers training courses at Apple Authorized Training Centers worldwide. These courses, which use the Apple Pro Training Series books as their curriculum, are taught by Apple Certified Trainers and bal- ance concepts and lectures with hands-on labs and exercises.

The goal of the pro- gram is to offer Apple customers, from beginners to the most seasoned professionals, the highest-quality training experience.

For more information, please see the ad at the back of this book, or to find an Authorized Training Center near you, go to training. Resources Apple Pro Training Series: Logic Pro X is not intended as a comprehensive reference man- ual, nor does it replace the documentation that comes with the application. Other documents available in the Help menu can also be valuable resources.

They provide the foundation for the tempo and the groove of the piece. For recording sessions in which the instruments are not tracked at the same time, drums are usually recorded or pro- grammed first, so that the other musicians can record while listening to their rhythmic reference.

In Logic Pro X, you can speed up the process by taking advantage of the new Drummer feature along with its companion software instrument, Drum Kit Designer. In this lesson, you will produce a virtual drum track to start producing a new imaginary indie-rock song. His performance is placed in Drummer regions on a Drummer track. You edit the performance data in the regions using the Drummer Editor.

The virtual drummer also has his own drum kit loaded in a software instrument plug-in called Drum Kit Designer.

A new project opens along with the New Tracks dialog. A Drummer track is created along with two eight-bar Drummer regions. At the bot- tom of the main window, the Drummer Editor opens, allowing you to choose a drum- mer and his drum kit, and to edit the performance in the Drummer region s that are selected in the workspace. The track is named SoCal, which is the name of the drum kit used by the default virtual drummer, Kyle.

In the first region, the drummer starts with a crash cymbal, and plays a straightfor- ward rock pattern. At the end of the first four measures, he plays the simplest of fills a single tom hit , followed by a crash cymbal that accentuates the first downbeat of bar 5. At the end of the first Drummer region, a drum fill leads into the next section.

In the second region, the drummer switches from the hi-hat to the ride cymbal, and plays a more complex pattern: The kick is busier, and the snare adds ghost notes very quiet hits between beats.

As in the first region, the drummer plays a fill at the end of the first four measures, followed by a crash. He plays another fill at the end of the region. If necessary, con- tinue zooming vertically by dragging the vertical zoom slider or pressing Command- Down Arrow until you can see two lanes in the Drummer region. Crash cymbal Stronger hi-hat Softer hi-hat Snare Kick The Drummer region displays drum hits as triangles on lanes, roughly emulating the look of drum hits on an audio waveform.

Kicks and snares are shown on the bottom lane; cymbals, toms, and hand percussions are on the top lane. Now you can read the Drummer regions.

In the next exercise, you will listen to multiple drummers and several performance presets. Later, you will zoom in again to see the Drummer regions update as you adjust their settings in the Drummer Editor.

Choosing a Drummer and a Style Each drummer has his own playing style and drum kit, and those combine to create a unique drum sound.

   


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